Autism, Gestalt language processors, sentence, SPED, vocabulary, building, Speech Therapy, special education, early intervention, literacy, GLP, NLA, Natural language acquisition
‘LET’S GO’ is an important phrase for helping children communicate.
The Map Game uses imagination to allow children to use their new vocabulary and ‘LET’S GO’ phrase while having fun exploring the map of an imaginary town. It is also an opportunity to continue modeling the phrase “let’s go” for the child.
Includes:
There are three maps: one is pre-made, and two you can use to design your own town.
Decide how big you would like your maps to be.
Download maps and print them to size.
For 'My Map," draw or print out photos and stick them on. It can be nice to use locations the child knows. This may help reduce anxiety about trips to these places. You can also make it fun by allowing the child to design their own map.
Find or make pieces: You can either find small toy cars or figures or cut out and laminate the pieces below.
Autism, NEURODIVERSITY, social learning, alternative to social skills, SPED, social emotional learning, SEL, use like boom cards, Speech Therapy, special education, literacy
Learning ages 8 -13
The Neurodiversity Online Games were created in response to the need for new approaches to teaching social skills to children with autism. They are designed by special education and allied health professionals. They aim to provide an alternative to traditional methods by teaching children and teenagers social learning in a way that embraces neurodiversity and allows them to build confidence using their strengths and viewpoint of the world.
These games focus on understanding neurodiversity and developing a sense of identity.
Includes: a combinations of matching games, jigsaws, drawing, vocabulary games and questions. The level of difficulty varies between games.
Autism, NEURODIVERSITY, social learning, alternative to social skills, SPED, social emotional learning, SEL, use like boom cards, Speech Therapy, special education, literacy
Learning ages 8 -13
The Building Friendships: Understanding Personal Qualities Online Games were created in response to the need for new approaches to teaching social skills to autistic children. They are designed by special education and allied health professionals. They aim to provide an alternative to traditional methods by teaching children and teenagers social learning in a way that embraces neurodiversity and allows them to build confidence using their strengths and viewpoint of the world.
Imagine that you didn’t understand the meaning of the word ‘kind’? How would you know what others meant when they said someone was kind? How would you be able to know who is showing kindness?
For lots of children and teenagers understanding the language used to describe personal qualities can be confusing. They can also find it difficult to identify these qualities in themselves and others. Developing an understanding of personal qualities is vital for children and teenagers, it is needed for both growing their sense of self, developing self-image and building positive relationships and friendships with others.
These games focus on developing and understanding of the language associated with personal qualities and which qualities are helpful for building friendships.
Includes: a combinations of quiz questions and vocabulary games.
restorative practice justice, challenging behavior management, classroom behavior, classroom management, neuro-inclusive, anger management, behavior tracking, sensory sensitivities/needs, autism, neurodiversity-affirming
Expectation Contracts - A collaborative, neurodiversity-affirming approach using restorative practice!
Expectation Contracts:
Open communication around expectations and choices in a positive way.
They help children to discover new ways to solve problems.
They present the expectations in a clear, visual way which children can easily understand
Take children’s opinions into account.
They offer predictability, consistency and a sense of control.
Provide the child with the opportunity to become more responsible and aware of their choices.
For use in school and at home.
Includes:
Instructions
Example contract
15 contracts
Autism, NEURODIVERSITY, social learning, alternative to social skills, SPED, social emotional learning, SEL, use like boom cards, Speech Therapy, special education, literacy
Learning ages 8 -13
The Communications Style Online Quiz/Game was created in response to the need for new approaches to teaching social skills to autistic children. They are designed by special education and allied health professionals. They aim to provide an alternative to traditional methods by teaching children and teenagers social learning in a way that embraces neurodiversity and allows them to build confidence using their strengths and viewpoint of the world.
For lots of children and teenagers understanding the language used to describe personal qualities can be confusing. They can also find it difficult to identify these qualities in themselves and others. Developing an understanding of personal qualities is vital for children and teenagers, it is needed for both growing their sense of self, developing self-image and building positive relationships and friendships with others.
The quiz/game focuses on understanding communication styles and how these can influence communications.
Autism, NEURODIVERSITY, social learning, alternative to social skills, SPED, social emotional learning, SEL, use like boom cards, Speech Therapy, special education, literacy
Learning ages 8 -13
The Perspective Taking Online Games were created in response to the need for new approaches to teaching social skills to autistic children. They are designed by special education and allied health professionals. They aim to provide an alternative to traditional methods by teaching children and teenagers social learning in a way that embraces neurodiversity and allows them to build confidence using their strengths and viewpoint of the world.
Perspective-taking is a crucial skill for both neurotypical and neurodivergent individuals to learn for social interactions and building friendships and relationships. It encourages children and teenagers to explore and consider both their own perspective and the perspective of others in social interaction.
These games focus on supporting children/teenagers to deepen their understanding of perspective taking and apply their knowledge to questions.
Autism, NEURODIVERSITY, social learning, alternative to social skills, SPED, social emotional learning, SEL, use like boom cards, Speech Therapy, special education, literacy*
Learning ages 8 -13
Helps children/teenagers to develop problem solving skills to help them navigate their social world.
The Problem Solving Online Games were created in response to the need for new approaches to teaching social skills to autistic children. They are designed by special education and allied health professionals. They aim to provide an alternative to traditional methods by teaching children and teenagers social learning in a way that embraces neurodiversity and allows them to build confidence using their strengths and viewpoint of the world.
restorative practice justice, challenging behavior management, classroom behavior, classroom management, neuro-inclusive, anger management, behavior tracking, sensory sensitivities/needs, autism
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A collaborative, positive approach to discussing your child’s expressions of need (behavior) writh them.
How it works:
Create a comic book of what happened to:
Solve the mystery (find the problem which caused the behavior).
Help the child to reflect on alternative ways to express their needs.
Sometimes it can be hard to discuss situations when your child was angry with them. However, it is a necessary step to help identify the why (problem) that made them angry and to provide them with alternative strategies for expressing their needs in the future.
The comic book mystery uses the principals of reflective practice (also known as reflective justice) to help children to process their choices. It opens conversation using a collaborative, non-threatening, positive approach that supports the child and adult in identifying the why (problem) and solving it together.
Includes:
*
Instructions and tips
67 comic strip sheets of varying levels - some with spaces for creating own headings
8 pages of explosions, speech bubbles for decorating comics
challenging behavior management, classroom behavior, classroom management, neuro-inclusive, anger management, behavior tracking, sensory sensitivities/needs, autism
SOLVE THE WHY CHART: A neurodiversity-affirming way of identifying and documenting what is causing challenging behavior, tantrums, or meltdowns
What are ABC charts? (Antecedent-Behavior-Consequence)
Ever wonder why a child has suddenly become so angry? Or is struggling with challenging behavior? An ABC helps you keep a record of these moments, uncover the triggers, figure out why they are becoming so upset and how to best support them.
Concerns about ABC charts:
However, recently, the neurodiversity movement has raised some concerns about these charts and whether they are overly focused on neurotypical expectations and interpretations of behavior. Our Solve the WHY chart, addresses these concerns and provides a neurodiversity-affirming alternative for supporting children.
It is also useful for gathering evidence for school inspections, writing IEPs, developing behavior support plans, SNA applications and applications for more resources and support within your school.
Includes:
Step-by-step instructions
Examples of how to use
Solve the WHY charts
Information on ABC charts
Information about the concerns regarding ABC charts
first/then, Autism, visuals, SPED, Speech Therapy, special education, early intervention, literacy, neurodiversity-affirming
Visual Communication Cards can be used to support communication between the adult and child. These cards are designed to help communicate which locations/activities/events the child will be going to/doing now, next and then. This increased understanding can help to reduce anxiety.
Children and adults can use different combinations to explain where they are going/would like to go and things they are going to do/would like to do.
Uses visuals to support visual learners and autistic children.
Can can be used over and over!
Includes:
3 now/next boards (different colors)
2 now/next/then boards (different colors)
86 location/activity/events cards
42 editable location cards
timetable, Autism, visuals, SPED, Speech Therapy, special education, early intervention, literacy, neurodiversity-affirming
Visual Schedule are simple, clear timetables which use pictures to explain the events and order of the day, parts of the day or routines to children. They support communication and reduce anxiety.
*
Uses visuals to support visual learners and autistic children.
Can can be used over and over!
Includes:
Schedule background
86 location/activity/events cards
42 editable cards
Instructions
Autism, visuals, SPED, Speech Therapy, special education, early intervention, literacy, neurodiversity-affirming, preschool, kindergarten, communication, pre-k
These choice boards give all children, verbal and non-verbal, a chance to choose activities and subjects they would like. This sense of control over their lives, fosters a positive mindset and reduces stress.
For children, who often have limited control over their daily activities, choice boards become a valuable tool. The act of making decisions allows them to feel more in charge, boosting their confidence and overall well-being.
Includes:
8 choice boards
48 cards
60 editable cards to design yourself
*I’M HURT - Language Development Jigsaw Autism Gestalt SPED Speech Therapy PDF
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Autism, Gestalt language processors, sentence, SPED, vocabulary, building, Speech Therapy, special education, early intervention, literacy, GLP, NLA, Natural language acquisition
I’M HURT’ is an important phrase for helping children communicate how they feel. This jigsaw uses play to support children with learning the body parts, natural language acquisition and reading.
Children can use different combinations to create the ‘I’M HURT’ phrase.
Ideal for Gestalt Language Processors.
Mitigable gestalt - I’M HURT + words/phrases.
Suitable for all stages!
Uses visuals to support visual learners and autistic children.
Can can be used over and over!
Includes:
15 body parts pieces
25 sentence starters pieces
10 editable jigsaw pieces
13 ‘and’ pieces for extending sentences for children at stages 4-6
** 44 Visual Animal Matching Cards**
Autism, Gestalt language processors, flash cards, SPED, vocabulary, Speech Therapy, special education, early intervention, literacy, GLP, NLA, Natural language acquisition
Cards support children with learning the animals, natural language acquisition, reading and understanding.
Can be used for:
vocabulary building
communication
sorting cards (wild, farm, home etc.)
flash cards
snap
matching games
understanding representation of animals in photo and picture forms
IT’S A - ANIMAL VISUAL LANGUAGE DEVELOPMENT JIGSAW
Autism, Gestalt language processors, sentence, SPED, vocabulary, building, Speech Therapy, special education, early intervention, literacy, GLP, NLA, Natural language acquisition
This jigsaw uses play to support children with natural language acquisition and reading.
Children can use different combinations to create the ‘It’s a’ phrase.
Ideal for Gestalt Language Processors.
Mitigable gestalt - it’s a + words/phrases.
Suitable for all stages but particularly suitable for stage 2 and 3 GLP!
Uses visuals to support visual learners and autistic children.
Can can be used over and over!
Includes:
31 animal pieces
45 sentence starters pieces
14 editable jigsaw pieces
15 ‘and’ pieces for extending sentences
Autism, Gestalt language processors, sentence, SPED, building, Speech Therapy, special education, early intervention, literacy, GLP, NLA, Natural language acquisition
This social story helps to build confidence, reduce anxiety, discusses safety and coping with visiting places they don’t like.
Designed to support gestalt language processors naturally acquire language.
Activities included!
I WOULD LIKE… A book for Gestalt Language Processors.
Autism. Speech Therapy. Early Intervention.
**‘I WOULD LIKE’ **is an important phrase for communication and helping children to communicate their needs. This story helps gestalt language processors to learn the phrase and apply it to everyday life.
Mitigable gestalt - I WOULD LIKE + words/phrases.
Uses visual symbol for ‘I WOULD LIKE’ to help with understanding.
Suitable for all stages but particularly for stages 1 + 2
Can be printed as used as a book or shown on a screen as part of a lesson.
Communication Passport - How to help me manage my emotions - Anger management
SEL, social emotional learning, Autism, Special Education, Speech Therapy, Social Emotional Learning, SPED
Booklet with spaces for you to fill in your child’s details to help explain to those working with and caring for your child how best to support them to manage their anger and how to spot when they are becoming stressed. It also lets them know potential triggers and your child’s likes/dislikes.
Understanding Anger Activities & Games - Anger Management, regulation PDF
SEL, social emotional learning, Autism, Special Education, Speech Therapy, Social Emotional Learning, SPED, fine motor skills
Emer the Emotions Elephant Activities:
Emer is an elephant who changes color depending on her emotions. Here, she focuses on teaching children the basic emotions of angry and happy and how to identify these emotions in themselves/others
Activities to help children identify how anger looks and to be able to compare it to and distinguish it from happiness. Once children have grasped this they will be able to consider if they are feeling angry or happy and move onto learning how to regulate and manage their anger. Activities also help children practice fine motor skills.
Includes:
Matching sheets - identifying anger and happiness - uses photos, symbols and cartoons
Jigsaws
Coloring sheets
Drama activity - Make a Mask - can be used to act out anger & happiness & learn physical responses
Scissors Skills worksheets
Maze activities
Anger Management, regulation, emotions, use like boom cards, internet, Autism, NEURODIVERSITY, social learning, alternative to social skills, SPED, social emotional learning, SEL, Speech Therapy, special education, literacy
The UNDERSTANDING & MANAGING ANGER ONLINE GAMES are designed to help children to identify and manage anger and to consolidate what they have learned.
The games are a combinations of matching games, jigsaws, join-the-dots, questions and drawing.
They are designed using visuals and simple, repetitive language to support understanding and also use written language for hyperlexic learners.